Status Effects
15 entries in Soul Strip
Barrier
Absorbs up to X damage. Does not reset at the start of your turn.
Block
Absorbs up to X damage. Resets at the start of your turn.
Fortify
Gain +3 Block from cards for X turns.
Burn
At the end of each turn, lose X HP. Decreases by 1 each turn.
Chill
Reduces enemy attack damage by X. Decreases by 1 each turn.
Frozen
Skips X enemy turn(s). Decreases by 1 each turn.
Hex
When this enemy takes damage, it also gains 1 Poison per hit for X turns.
Mark
Takes +2 damage from all sources for X turns.
Poison
At the end of each turn, lose X HP. Decreases by 1 each turn.
Rage
Gain +1 Strength each time you take unblocked damage for X turns.
Regeneration
At the end of each turn, heal X HP. Decreases by 1 each turn.
Strength
Deal X additional damage with attacks. Decreases by 1 each turn.
Thorns
When hit by an attack, deal 3 damage back to the attacker for X turns.
Vulnerable
Take 50% more damage from attacks for X turns.
Weakness
Deal 25% less damage with attacks for X turns.